[Bug 25289] Civilization 4: fails with 'error loading shader libraries' unless native d3dx9_26 is used

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 15 10:00:44 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=25289

--- Comment #12 from Goblinstomper at gmail.com ---
(In reply to Stefan Dösinger from comment #10)
> Builtin d3dx9_26 forwards to d3dx9_36. If you want to test the builtin
> libraries you'll have to set *both* d3dx9_26 and d3dx9_36 to builtin.
> 
> If someone confirms this bug is gone with *both* libraries set to builtin we
> can close it. I doubt it works though - the effect interface is mostly
> unimplemented

When you say that something shouldn't work, I suspect that I'm doing something
wrong - I set both in winecfg to build-in. And it works, although on further
testing I did encounter what could be described as missing textures (although
I'm sure it's not accurate to call it texture): when opening various windows in
the interface like the adviser windows the background behind the window becomes
single colour instead of the regular game view.

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