[Bug 34480] Multiple games crash during attempt to write past the end of mip level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 18 09:17:35 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=34480

--- Comment #33 from Riccardo <c10ud.dev at gmail.com> ---
Workaround for League of Legends:

add x3d_platform=1 to [General] section of Config/game.cfg

This undocumented setting enables OpenGL rendering (0 is d3d, 2 should be sw)

hope it helps (original issue stands)

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