[Bug 37180] New: UnrealEd 3: mouse clicks mishandled
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 26 05:26:33 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=37180
Bug ID: 37180
Summary: UnrealEd 3: mouse clicks mishandled
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: pastas4 at gmail.com
Clicking inside the viewports in UnrealEd 3.0 (Unreal Tournament 2004, Unreal
II: The Awakening) results in nothing happening. Surfaces are not selected, and
the context menu on right-click is not brought up. That prevents the user from
changing level geometry in any way and adding new actors to the level. However,
dragging the mouse correctly moves the camera, so the issue is only with single
clicks.
In addition, selecting textures in the texture browser results in only the last
texture (the one closest to the lower right corner of the browser) to be
selected, instead of the one that was clicked on. These two issues are probably
related to each other. Neither of these issues appear in UnrealEd 2, which is
otherwise pretty similar to UnrealEd 3.
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