[Bug 37180] New: UnrealEd 3: mouse clicks mishandled

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 26 05:26:33 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=37180

            Bug ID: 37180
           Summary: UnrealEd 3: mouse clicks mishandled
           Product: Wine
           Version: 1.7.25
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: pastas4 at gmail.com

Clicking inside the viewports in UnrealEd 3.0 (Unreal Tournament 2004, Unreal
II: The Awakening) results in nothing happening. Surfaces are not selected, and
the context menu on right-click is not brought up. That prevents the user from
changing level geometry in any way and adding new actors to the level. However,
dragging the mouse correctly moves the camera, so the issue is only with single
clicks.

In addition, selecting textures in the texture browser results in only the last
texture (the one closest to the lower right corner of the browser) to be
selected, instead of the one that was clicked on. These two issues are probably
related to each other. Neither of these issues appear in UnrealEd 2, which is
otherwise pretty similar to UnrealEd 3.

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