[Bug 37185] DirectPlayCreate fails to create instance in the game "Swing"

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 27 10:32:25 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=37185

OlivierV <olivier.verriest at remoteloop.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #49422|0                           |1
        is obsolete|                            |

--- Comment #8 from OlivierV <olivier.verriest at remoteloop.net> ---
Created attachment 49430
  --> https://bugs.winehq.org/attachment.cgi?id=49430
+relay trace, run with wine-1.7.25-33-g16000c6

I've reinstalled the application in a vanilla directory with wine-git, without
any winetricks overrides:
- I've set up an IPX stack as required
- I've set up compatibility modes and color modes as required
- When launching a new network game, the same error as before is thrown.

I've updated the "+relay" attachment, but the relevant error remains the same:

err:dplay:DirectPlayCreate Failed to get Enum for SP: DP_OK

The "+winsock" log is pointless here: the game doesn't even initialize a socket
yet.

This error can be reproduced, simply by launching the game and navigating to
the multiplayer menu.
For those that want to try it themselves, I've uploaded an iso of the cdrom
contents:
http://www.mediafire.com/download/b2vu1055ojl66e6/swing.tar.xz
Mind that, depending on the law in your country, it may be illegal to download
this file (I certainly have no intention of breaking the law here).

My sincere thanks for helping out a rookie as myself.

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