[Bug 10495] Wine should support PulseAudio

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 3 00:21:43 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=10495

--- Comment #420 from Robert Wm Ruedisueli <ruediix at gmail.com> ---
I agree with the sentiment that maybe the wine developers just need to make the
wine alsa output play nicer with pulseaudio, and probably modernize it a bit.   

Another option is to use a multimedia abstraction library for this and some
other items (raster/vector rendering, OpenGL instance creation, input etc) to
help better handle all OS-specific issues.  SDL would work nicely for this.  

If an abstraction layer was wanted solely for use in audio, OpenAL would
probably work nicely.

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