[Bug 10495] Wine should support PulseAudio
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 3 00:21:43 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=10495
--- Comment #420 from Robert Wm Ruedisueli <ruediix at gmail.com> ---
I agree with the sentiment that maybe the wine developers just need to make the
wine alsa output play nicer with pulseaudio, and probably modernize it a bit.
Another option is to use a multimedia abstraction library for this and some
other items (raster/vector rendering, OpenGL instance creation, input etc) to
help better handle all OS-specific issues. SDL would work nicely for this.
If an abstraction layer was wanted solely for use in audio, OpenAL would
probably work nicely.
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