[Bug 37727] Saya no Uta: sound is all over the place after update

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 18 14:43:17 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=37727

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |download, regression
             Status|UNCONFIRMED                 |NEW
                 CC|                            |gyebro69 at gmail.com
     Ever confirmed|0                           |1

--- Comment #5 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I'm getting similar audio issues in a couple of older games (Outcast, Tom
Clancy's Ghost Recon) and regression testing resulted in the same commit:

ee126c96f128fdd52aca763ce89f08bc156556d8 is the first bad commit
commit ee126c96f128fdd52aca763ce89f08bc156556d8
Author: Andrew Eikum <aeikum at codeweavers.com>
Date:   Wed Dec 3 14:06:38 2014 -0600

    dsound: Report buffer notifications in offset order.

:040000 040000 c5b88e75ba8797d5d96c3bddbe9254996df40cef
c65450cad9cab6c8511c8464732a59bae463c926 M    dlls

The demo of Operation Tiger Hunt can be used to reproduce the problem, you can
hear the distorted/garbled music in the main menu of the demo.

tigerhuntgold.exe
md5sum: 8ae00cfa1350e3da31ccb8a662c6a4e2

wine-1.7.33-40-gca51e11
Fedora 20
Alsa 1.0.27 (Pulseaudio is not running)
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)

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