[Bug 37727] Saya no Uta: sound is all over the place after update
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 18 14:43:17 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=37727
Béla Gyebrószki <gyebro69 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, regression
Status|UNCONFIRMED |NEW
CC| |gyebro69 at gmail.com
Ever confirmed|0 |1
--- Comment #5 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I'm getting similar audio issues in a couple of older games (Outcast, Tom
Clancy's Ghost Recon) and regression testing resulted in the same commit:
ee126c96f128fdd52aca763ce89f08bc156556d8 is the first bad commit
commit ee126c96f128fdd52aca763ce89f08bc156556d8
Author: Andrew Eikum <aeikum at codeweavers.com>
Date: Wed Dec 3 14:06:38 2014 -0600
dsound: Report buffer notifications in offset order.
:040000 040000 c5b88e75ba8797d5d96c3bddbe9254996df40cef
c65450cad9cab6c8511c8464732a59bae463c926 M dlls
The demo of Operation Tiger Hunt can be used to reproduce the problem, you can
hear the distorted/garbled music in the main menu of the demo.
tigerhuntgold.exe
md5sum: 8ae00cfa1350e3da31ccb8a662c6a4e2
wine-1.7.33-40-gca51e11
Fedora 20
Alsa 1.0.27 (Pulseaudio is not running)
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
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