[Bug 33776] UPlay games does not work into 64Bits prefix and Wine set to Vista/Win7

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 28 08:57:53 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=33776

Adam Bolte <abolte at systemsaviour.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |abolte at systemsaviour.com

--- Comment #18 from Adam Bolte <abolte at systemsaviour.com> ---
I've got Far Cry 4 which requires Uplay and a 64-bit Windows 7 minimum, and
have configured a prefix as such. I also have Far Cry 3 (which also requires
Uplay) installed into the same prefix for comparison, the difference being Far
Cry 3 is a 32-bit executable, and Far Cry 4 is 64-bit.

Neither of these work by default. Using Qian Hong's OpenProcess hack from
comment #8, Far Cry 3 launches. Far Cry 4 however continues to fail. I do get
the output:

fixme:process:OpenProcess hack: access is 00001400
fixme:process:OpenProcess hack: access is 00001400

Also, the game_starter_log.txt log shows:
[  115]  2014-12-29 01:39:38      [  116]      ERROR      inject_impl.cpp (166)
                           Getting thread context failed. System error code is
5
[  150]  2014-12-29 01:39:38      [  111]      ERROR      GameStarter.cpp (291)
                           Failed to inject suspended process. Process
terminated '28'
[  150]  2014-12-29 01:39:38      [  111]      ERROR      UplayConnection.cpp
(303)                        Failed to inject overlay and create process
exepath 'C:\Far Cry 4\bin\FarCry4.exe', working directory 'C:\Far Cry 4\bin',
inject overlay 'false', Steam runtime present 'false'

This suggests to me the hack does not work for 64-bit games. Does that sound
correct?

Also, the link to Erich E. Hoover's patches is broken. I assume these are the
ones I should try?
https://github.com/wine-compholio/wine-staging/tree/master/patches/server-Misc_ACL

Thanks.

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