[Bug 33776] UPlay games does not work into 64Bits prefix and Wine set to Vista/Win7
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Dec 28 08:57:53 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=33776
Adam Bolte <abolte at systemsaviour.com> changed:
What |Removed |Added
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CC| |abolte at systemsaviour.com
--- Comment #18 from Adam Bolte <abolte at systemsaviour.com> ---
I've got Far Cry 4 which requires Uplay and a 64-bit Windows 7 minimum, and
have configured a prefix as such. I also have Far Cry 3 (which also requires
Uplay) installed into the same prefix for comparison, the difference being Far
Cry 3 is a 32-bit executable, and Far Cry 4 is 64-bit.
Neither of these work by default. Using Qian Hong's OpenProcess hack from
comment #8, Far Cry 3 launches. Far Cry 4 however continues to fail. I do get
the output:
fixme:process:OpenProcess hack: access is 00001400
fixme:process:OpenProcess hack: access is 00001400
Also, the game_starter_log.txt log shows:
[ 115] 2014-12-29 01:39:38 [ 116] ERROR inject_impl.cpp (166)
Getting thread context failed. System error code is
5
[ 150] 2014-12-29 01:39:38 [ 111] ERROR GameStarter.cpp (291)
Failed to inject suspended process. Process
terminated '28'
[ 150] 2014-12-29 01:39:38 [ 111] ERROR UplayConnection.cpp
(303) Failed to inject overlay and create process
exepath 'C:\Far Cry 4\bin\FarCry4.exe', working directory 'C:\Far Cry 4\bin',
inject overlay 'false', Steam runtime present 'false'
This suggests to me the hack does not work for 64-bit games. Does that sound
correct?
Also, the link to Erich E. Hoover's patches is broken. I assume these are the
ones I should try?
https://github.com/wine-compholio/wine-staging/tree/master/patches/server-Misc_ACL
Thanks.
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