[Bug 37725] Tera Online seems to Freeze

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 29 07:23:18 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=37725

--- Comment #5 from Eli Wapniarski <eli at orbsky.homelinux.org> ---
So the next stage in this report...

I'm beginning to feel that I've stepped way outta my league here. I dunno how
to investigate this further, so I will just report my observations and
hopefully we will be able to work this out together.


First off I am running:

Fedora 21 x86_64 - I will be cross referencing this with wine-stagging
wine 1.7.33 i686 there are no x86_64 wine libraries
KDE 4.14.3
8GB RAM
I7
NVIDIA 650 GTX w/ 2GB RAM

As you are probably aware, KDE comes with build in desktop effects dependant on
opengl (of course). Before running the game, I have been in the habit of
disabling the desktop effects by pressing on [CTL][SHFT][F11]. Then I would run
the launcher. With wine 1.7.30, everything went well. Fedora skipped over
building 1.7.31 so I did not have the opportunity to try it. But with 1.7.32
and 1.7.33 the main game screen would start, but then the game would seem to
freeze. I could not switch to anything other than switch to a console and kill
the game processes.

I just wanted to test things to see if I could get it to run, and by accident,
I discovered a work around.

I can start the game when I have the desktop effects enabled. I can then go to
windowed mode by pressing on [ALT][ENT]. I can then switch off the desktop
effects and bring the game back to full screen mode. The game then works fine.

I hope we can figure this one out.

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