[Bug 12652] Tom Clancy's Rainbow Six: Vegas 2 fails to launch (number of quality levels for D3DMULTISAMPLE_NONMASKABLE multiple-sample type must not exceed 8)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 7 11:57:06 CST 2014


http://bugs.winehq.org/show_bug.cgi?id=12652

--- Comment #45 from Brian Warren <bwarren at yandex.com> ---
I am suddenly having problems getting the game to launch. It doesn't make it
past the first loading screen before completely freezing up. Debug information
provides the following:

err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
err:ole:CoGetClassObject class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
err:ole:create_server class {e2085f28-feb7-404a-b8e7-e659bdeaaa02} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {e2085f28-feb7-404a-b8e7-e659bdeaaa02}
could be created for context 0x17
...
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:d3d9:Direct3DShaderValidatorCreate9 stub

The game isn't crashing, it's just freezing. The last line in the debug window
shows fixme:thread:SetThreadIdealProcessor (0x350): stub , and it stays at that
line until you kill the game.

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