[Bug 34052] The Witcher: Character models are sometimes invisible
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Feb 17 12:11:32 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=34052
Blake <blakehartshorn at gmail.com> changed:
What |Removed |Added
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CC| |blakehartshorn at gmail.com
--- Comment #20 from Blake <blakehartshorn at gmail.com> ---
I may have just found the userside fix. Seems the issue actually relates to
using native d3dx9_36.dll with the nvidia driver.
Having the same symptom everyone's describing. I'm on Fedora 20 64-bit, affects
the 1.7.8 version the distro provides, also affected various versions I built
on my own: 1.6.2, 1.7.11 and 1.7.12, only custom option was
--without-gstreamer. Using nvidia 331.38 driver and the Steam version of the
game.
After going backwards I upgraded back to 1.7.12. I then ran regedit and
manually changed d3dx9_36 from native to builtin (see:
HKEY_CURRENT_USER\Software\Wine\DllOverrides). Character models are now loading
perfectly fine. I'll start a playthrough this week to confirm if it's stable.
I'm not getting a black screen with 1.7.12.
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