[Bug 35587] League of Legends: Long delay before loading into the game when sound is enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 21 05:51:20 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=35587
--- Comment #7 from Riccardo <c10ud.dev at gmail.com> ---
Created attachment 47591
--> http://bugs.winehq.org/attachment.cgi?id=47591
Relevant section of debug when "freeze" happens
Here is a debug with:
+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
when the "freeze" happens. Not really sure if it's related though since after
hanging for a bit no new messages arrive, only d3d's fixme.
Hence I'm not sure if it's winmm's fault or what...
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