[Bug 26379] Multiple games crash on unimplemented function d3dx9_36.dll.D3DXComputeNormals (Gamestudio Venice, Nvidia hdr demo, Fritz 11, XCOM, Cities XL)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 23 13:35:41 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=26379

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |focht at gmx.net
            Summary|Gamestudio Venice/Nvidia    |Multiple games crash on
                   |hdr sample crash with       |unimplemented function
                   |unimplemented function      |d3dx9_36.dll.D3DXComputeNor
                   |d3dx9_36.dll.D3DXComputeNor |mals (Gamestudio Venice,
                   |mals                        |Nvidia hdr demo, Fritz 11,
                   |                            |XCOM, Cities XL)

--- Comment #7 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

confirming, still present.
Refining summary.

$ sha1sum HDR_FP16x2.zip 
c530078f6687dbd18b12c96fee2a2ac6f9236792  HDR_FP16x2.zip

$ du -sh HDR_FP16x2.zip 
9.2M    HDR_FP16x2.zip

$ wine --version
wine-1.7.13-27-ge610713

Regards

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