[Bug 35587] League of Legends: Long delay before loading into the game when sound is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Feb 26 08:30:40 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=35587

--- Comment #13 from Joshua <spam-dreck-shit at web.de> ---
Created attachment 47648
  --> https://bugs.winehq.org/attachment.cgi?id=47648
Game Client Logs (en_US)

Notice this at 000111.841: pFilename =
Data\Sounds\FMOD\en_US/LoL_Audio_en_US.fev

Maybe it is confused by the different path separators.

Also interesting is that it finds a correct file but the overall delay ist
still the same.

I have no idea how to debug this further, do you know how to proceed?

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