[Bug 14034] Max Payne 2: mirror reflections not working correctly

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 1 11:20:57 CST 2014


http://bugs.winehq.org/show_bug.cgi?id=14034

--- Comment #33 from Alexander Dorofeyev <alexd4 at inbox.lv> ---
AFAIK This bug would normally only be reproducible on hardware that lacks good
NPOW texture support. IIRC the graphics driver must either be lacking
GL_ARB_texture_non_power_of_two and GL_ARB_texture_rectangle features, or Wine
must be hacked to pretend both these features are not present.

Because some of the recent reports come from people with new hardware, and the
new cards probably all support these extensions, I suspect most simply didn't
hit the codepath that doesn't work.

Bruno Jesus, what's the output of glxinfo  | egrep -oi
'GL_ARB_texture_rectangle|GL_ARB_texture_non_power_of_two' ?

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list