[Bug 2082] DirectDraw games only showing black screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jan 4 02:05:09 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #132 from Ken Thomases <ken at codeweavers.com> ---
(In reply to comment #131)
> We also have tests that show that switching to fullscreen does have an effect
> on e.g. window dimensions, z-order and focus.
I found tests for the foreground window in dlls/ddraw/tests/ddrawmodes.c,
testcooperativelevels_normal() and testcooperativelevels_exclusive(). I didn't
find other tests related to z-order. Please let me know if I missed them.
As we've seen with this bug, a window may be the foreground window without
being front-most, in particular if it owns other windows. Also if it's
non-topmost and there are topmost windows.
I'll try to extend the tests to test some possibilities with respect to actual
z-order viz-a-viz owned, topmost, and other windows.
With respect to a WGL extension, were you thinking of something like an
alternative to wglMakeCurrent() such as wglMakeCurrentFullScreenWINE()?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list