[Bug 32478] The Settlers III heavy performance issue
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 5 05:58:57 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=32478
GyB <gyebro69 at gmail.com> changed:
What |Removed |Added
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CC| |gyebro69 at gmail.com
--- Comment #9 from GyB <gyebro69 at gmail.com> ---
(In reply to comment #8)
> Still an issue with Wine 1.7.10 and every Wine version before that I have
> tried.
> Very sad since the game otherwise works perfectly. I'd be willing to pay a
> bit of money to get this fixed as I still want to play this with some
> friends of mine over LAN.
>
> -Computer-
> Processor : 4x Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
> Memory : 6058MB (2660MB used)
> Operating System : Ubuntu 12.04.3 LTS
> -Display-
> Resolution : 1920x1080 pixels
> OpenGL Renderer : GeForce GTS 250/PCIe/SSE2
> X11 Vendor : The X.Org Foundation
>
> If someone could at least confirm the status of this report we might get
> some more attention.
>
> By the way my own theory is that this is some sort of renderer bug or use of
> a deprecated Direct3D function from the game since it renders fine but
> stutters every few seconds in Wine yet works fine under newer Windows
> versions - even Windows 8.
Have you tried running the game only on 1 CPU core?
'taskset -c 0 wine S3.EXE'
This helps eliminate the "lag" in Settlers III (GOG.com version) on my
dual-core system.
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