[Bug 26566] Gabriel Knight 3: visual glitches in DirectDraw HAL mode

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 5 12:57:17 CST 2014


http://bugs.winehq.org/show_bug.cgi?id=26566

Per Johansson <per at morth.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |per at morth.org

--- Comment #3 from Per Johansson <per at morth.org> ---
Disablinging incremental rendering does help, but there's still a shadow of one
frame flickering on the screen. I tried both the Mac and X11 driver, same
issue.

However, if I use X11 and set the resolution to anything higher than the game
requests, it renders ok. I suppose this might be a mac specific issue.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list