[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 5 19:52:56 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=34480

AJ Fite <me at ajfite.com> changed:

           What    |Removed                     |Added
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                 CC|                            |me at ajfite.com

--- Comment #9 from AJ Fite <me at ajfite.com> ---
I can confirm this bug under Wine 1.7.10 on Ubuntu 14.04-amd64

This patch can patch the mipmaps out of LOL so it will run without patching
Wine https://bitbucket.org/Xargoth/tuxlol/wiki/Home and I have confirmed its
working

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