[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 5 19:52:56 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=34480
AJ Fite <me at ajfite.com> changed:
What |Removed |Added
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CC| |me at ajfite.com
--- Comment #9 from AJ Fite <me at ajfite.com> ---
I can confirm this bug under Wine 1.7.10 on Ubuntu 14.04-amd64
This patch can patch the mipmaps out of LOL so it will run without patching
Wine https://bitbucket.org/Xargoth/tuxlol/wiki/Home and I have confirmed its
working
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