[Bug 20521] 16-bit Windows programs crash

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 5 22:44:42 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=20521

--- Comment #27 from Zombie Ryushu <zombie_ryushu at yahoo.com> ---
Many of the Wine 1.7 releases have been completely unusable. Wine 1.6 was a
massive speed decrease from Wine 1.4. A close friend of mine who regularly
posts debug reports about Wine reporting that half his game library that used
to work under Wine perfectly, now doesn't. I myself am having issues with Wine
too. 

I feel disillusioned because members of my team go through the trouble of
posting bugs and backtraces, and they get ignored. I wouldn't dream of
releasing a Wine 1.8 with Wine in this condition at current. Some of my Wine
testing team members have told me that the mere act of changing the Wine
version from Windows XP to 95 in winecfg can make Wine crash.

The ideal target of Wine, is that every application from every generation of
the Win16/32/64 platform should function correctly. I've asked how this could
be accomplished, I've heard many suggestions. The most common was, each version
of DirectDraw, Direct3D, DirectX, should have its own DLL, but what we are
doing instead is mapping the older functions to newer ones, and this is causing
problems.

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