[Bug 33125] Tomb Raider (2013) freezes (bug in game engine, semaphore object handle value must be zero on all error paths)
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jul 8 15:52:35 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=33125
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |149d60318fac6314726f256c1cc
| |a1e8c4806202b
Status|NEW |RESOLVED
Component|-unknown |kernel32
Resolution|--- |FIXED
--- Comment #111 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
this is fixed by commit
http://source.winehq.org/git/wine.git/commitdiff/149d60318fac6314726f256c1cca1e8c4806202b
Thanks Austin.
Regards
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