[Bug 33125] Tomb Raider (2013) freezes (bug in game engine, semaphore object handle value must be zero on all error paths)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 8 15:52:35 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=33125

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Fixed by SHA1|                            |149d60318fac6314726f256c1cc
                   |                            |a1e8c4806202b
             Status|NEW                         |RESOLVED
          Component|-unknown                    |kernel32
         Resolution|---                         |FIXED

--- Comment #111 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

this is fixed by commit
http://source.winehq.org/git/wine.git/commitdiff/149d60318fac6314726f256c1cca1e8c4806202b

Thanks Austin.

Regards

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