[Bug 33975] The Last Remnant stutters and stops rendering during battles
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jul 16 09:20:59 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=33975
Mike Blumenkrantz <michael.blumenkrantz at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from Mike Blumenkrantz <michael.blumenkrantz at gmail.com> ---
Okay, so there's some good news: for nvidia binary users, this bug can be
resolved completely by exporting __GL_SHADER_DISK_CACHE=1, and then allowing
all the effects to play once.
As a result, I'm closing this since it seems obvious that the issue is related
to shader compilation.
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