[Bug 33125] Tomb Raider (2013) freezes (bug in game engine, semaphore object handle value must be zero on all error paths)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jul 18 16:42:46 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=33125
--- Comment #114 from Berillions <berillions at gmail.com> ---
(In reply to fusion.lightcat from comment #113)
> When i try to patch the attachment number 47293 (disable optimization) with
> "patch -p1 < patch.diff" it says:
>
> patching file dlls/kernel32/sync.c
> Hunk #1 FAILED at 456.
> 1 out of 1 hunk FAILED -- saving rejects to file dlls/kernel32/sync.c.rej
>
> How can i fix this?
The bug is fixed in wine 1.7.22 ... read the AJ's message
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list