[Bug 36956] New: Galactic Civilizations II (Dark Avatar/Twilight of Arnor) renders strange polygons on ships

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 22 02:04:34 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=36956

            Bug ID: 36956
           Summary: Galactic Civilizations II (Dark Avatar/Twilight of
                    Arnor) renders strange polygons on ships
           Product: Wine
           Version: 1.7.22
          Hardware: x86
                OS: Linux
            Status: NEW
          Severity: minor
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com

Created attachment 49067
  --> http://bugs.winehq.org/attachment.cgi?id=49067
terminal output

The two expansions to the base game introduced a new rendering option 'Enhanced
ship rendering'. When this option is enabled strange polygons appear on the
ship models as can be seen in the attached screenshot.
The demo version of GalCiv II doesn't have this option.

The same problem with Wine 1.4.1/1.6.2/1.7.22
Tested with the open source Nouveau and the binary Nvidia drivers, both show
the problem.

Disabling GLSL or pixel shaders doesn't help.

Fedora 20
Nvidia 250 gfx card / Nvidia binary drivers 340.24

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