[Bug 9337] Vietcong game crashes after start

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 23 17:03:24 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=9337

hanska2 at luukku.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |hanska2 at luukku.com

--- Comment #35 from hanska2 at luukku.com ---
It still crashes.

fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:swapchain_gl_present WINED3D_SWAP_EFFECT_FLIP not implemented.
fixme:d3d:state_swvp Software vertex processing not implemented.

it spams that last line before crashing. 

wine 1.7.22

Does anyone have idea what's causing this issue?

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