[Bug 36976] New: Unity3D: Autodesk's "Beast" lightmapping engine freezes/crashes Unity Editor when baking lightmaps
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jul 25 05:43:48 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=36976
Bug ID: 36976
Summary: Unity3D: Autodesk's "Beast" lightmapping engine
freezes/crashes Unity Editor when baking lightmaps
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: Pendrokar at gmail.com
Created attachment 49099
--> http://bugs.winehq.org/attachment.cgi?id=49099
Wine log for opening an almost empty project and baking maps
Unity Editor uses Autodesk's Beast(formely Illuminated Labs's Beast)
lightmapping engine to generate lightmaps for objects within the scene. But it
either crashes or freezes when baking maps.
Steps to reproduce:
1. Add a light and a cube to the empty scene
2. Open Window -> Lightmapping
3. Bake -> Mode (Single Lightmaps)
4. Bake Selected -> Bake Scene
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