[Bug 36976] New: Unity3D: Autodesk's "Beast" lightmapping engine freezes/crashes Unity Editor when baking lightmaps

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 25 05:43:48 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=36976

            Bug ID: 36976
           Summary: Unity3D: Autodesk's "Beast" lightmapping engine
                    freezes/crashes Unity Editor when baking lightmaps
           Product: Wine
           Version: 1.7.22
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: Pendrokar at gmail.com

Created attachment 49099
  --> http://bugs.winehq.org/attachment.cgi?id=49099
Wine log for opening an almost empty project and baking maps

Unity Editor uses Autodesk's Beast(formely Illuminated Labs's Beast)
lightmapping engine to generate lightmaps for objects within the scene. But it
either crashes or freezes when baking maps.

Steps to reproduce:
1. Add a light and a cube to the empty scene
2. Open Window -> Lightmapping
3. Bake -> Mode (Single Lightmaps)
4. Bake Selected -> Bake Scene

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