[Bug 36994] New: War Thunder : Mouse aim unusable

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 29 04:47:37 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=36994

            Bug ID: 36994
           Summary: War Thunder : Mouse aim unusable
           Product: Wine
           Version: 1.7.23
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: blocker
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: benoit at anbcorp.net

Created attachment 49143
  --> http://bugs.winehq.org/attachment.cgi?id=49143
trace with +ddraw,+dinput,+cursor,+event

When using mouse aim in War Thunder (which is basically a FPS like control
mode), the cursor seems to be blocked by screen edges.

Normally, I should be able to go in a direction infinitely (much like in any
FPS).

Moreover, in dual screen, the auto-capture in fullscreen do not work, the
cursor go out in the second screen.

I tried MouseWrapOverride=Force with no success.

Forcing single screen doesn't help either. Neither does playing in windowed
mode or virtual desktop (fullscreen and windowed).

I suspected my window manager (awesome) and tried under xfce : no change.

I tried various versions of wine from 1.7.23 to 1.5.25 : no change either.


My configuration is :

Linux 3.14 on debian jessie,
Xorg server 1.15.1
Proprietary ati drivers 14.4
Wine 1.7.23

Attached is a trace with WINEDEBUG="+ddraw,+dinput,+cursor,+event" were I was
circling the mouse around. It seems the cursor is indeed blocked on the screen
edge.

Feel free to ask for more details.

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