[Bug 33344] Grand Theft Auto: San Andreas v1.01 fails to offer 1366 x 768 (16:9) resolution in display setup
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jun 1 11:43:32 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=33344
--- Comment #6 from Dario Madeo <madeodario at gmail.com> ---
Thank you Anastasius.
This is my xranrd output:
-- begin snip --
$ xrandr
Screen 0: minimum 8 x 8, current 1366 x 768, maximum 16384 x 16384
HDMI-0 disconnected primary (normal left inverted right x axis y axis)
LVDS-1-0 connected 1366x768+0+0 344mm x 193mm
1366x768 60.0*+
1360x768 59.8 60.0
1024x768 60.0 60.0
960x720 60.0
928x696 60.1
896x672 60.0
960x600 60.0
960x540 60.0
800x600 60.0 60.3 56.2
840x525 60.0 59.9
800x512 60.2
700x525 60.0
640x512 60.0
720x450 59.9
640x480 60.0 59.9
680x384 59.8 60.0
576x432 60.1
512x384 60.0
400x300 60.3 56.3
320x240 60.1
VGA-1-0 disconnected
-- end snip --
xrandr returns 1366x768. Anyway, this mode does not appear in the game. In
particular, if I don't use windowed mode and the display is set to 1366x768,
then the game enlists only 4:3 resolutions (640x480, 800x600 and 1024x768).
If I use a windowed mode with an emulated desktop of 1366x768, the behavior is
the same as before. Anyway, I confirm as you say that 1280x720 in windowed mode
works (clearly, I must set the emulated desktop to 1280x720).
The version of the game I'm using is 1.01
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