[Bug 33344] Grand Theft Auto: San Andreas v1.01 fails to offer 1366 x 768 (16:9) resolution in display setup

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 1 11:43:32 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=33344

--- Comment #6 from Dario Madeo <madeodario at gmail.com> ---
Thank you Anastasius.
This is my xranrd output:

-- begin snip --
$ xrandr
Screen 0: minimum 8 x 8, current 1366 x 768, maximum 16384 x 16384
HDMI-0 disconnected primary (normal left inverted right x axis y axis)
LVDS-1-0 connected 1366x768+0+0 344mm x 193mm
   1366x768       60.0*+
   1360x768       59.8     60.0  
   1024x768       60.0     60.0  
   960x720        60.0  
   928x696        60.1  
   896x672        60.0  
   960x600        60.0  
   960x540        60.0  
   800x600        60.0     60.3     56.2  
   840x525        60.0     59.9  
   800x512        60.2  
   700x525        60.0  
   640x512        60.0  
   720x450        59.9  
   640x480        60.0     59.9  
   680x384        59.8     60.0  
   576x432        60.1  
   512x384        60.0  
   400x300        60.3     56.3  
   320x240        60.1  
VGA-1-0 disconnected
-- end snip --


xrandr returns 1366x768. Anyway, this mode does not appear in the game. In
particular, if I don't use windowed mode and the display is set to 1366x768,
then the game enlists only 4:3 resolutions (640x480, 800x600 and 1024x768).

If I use a windowed mode with an emulated desktop of 1366x768, the behavior is
the same as before. Anyway, I confirm as you say that 1280x720 in windowed mode
works (clearly, I must set the emulated desktop to 1280x720).

The version of the game I'm using is 1.01

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