[Bug 34342] Chronic crash of Guild Wars 2(out of memory)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 2 11:54:33 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34342

--- Comment #14 from Tom <a3732043 at drdrb.net> ---
I'm currently running the client for hours without problems while crafting new
material. That means, didn't move my GW2 character much in an area where only a
few other players are around. Interestingly it's running fine while keeping
memory low.

PRI  NI  VIRT   RES   SHR S CPU% MEM%   TIME+  Command  
 20   0 3171M 2597M   98M S 159. 10.8  5h04:17 ./Gw2.exe

I use ArchLinux with newest Nvidia drivers. But don't count on that, because
since I updated the driver it actually crashed as often as usual in WvW
matchups.

>From my perspective it might be related to network or texture issues. Because
it's running well and even with lowest graphics settings the game leaks memory
while being in big raids until my keyboard suddenly doesn't work anymore.

It's almost running slower the first time a bigger enemy crowd (30+ chars) is
crashing into us. If the fight is only 1 minute or so and many players leave
the area or die, FPS might jump back to high values again.

The longer the fights and my movement, the higher the risk that my keyboard
doesn't (mixes keys) work anymore and I have to restart the game (wine) to get
keyboard back.

I didn't try to debug network traffic while playing (no coder). If someone
knows how I can help, please let me know.

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