[Bug 34342] Chronic crash of Guild Wars 2(out of memory)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 2 20:59:39 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34342

--- Comment #16 from Tom <a3732043 at drdrb.net> ---
Today, I checked many PlayOnLInux Wine versions (without using PoL). Almost
every version is broken. I found just one version which works great, high FPS.
almost no lag,  even no more texture/coloring bugs: 

  1.7.15-CS-0.6-7173c38

My current impression is, that there is no other version working like this
specific one. Everything works great. Even bigger WvW fights are working
better. 

Also I don't see any memory leaks with this version. I only have to leave GW2
for reseting the keyboard bug.

Some other findings:

 * It feels like the memory leak might be related to Pulseaudio 5.0?! - the
current wine 1.7.x versions seem to be broken with some systems:

   https://bugs.archlinux.org/task/39186

 * If I use Teamspeak while playing GW2 sometimes TS runs with 100% CPU. I had
it only once while testing today, but why is TS suddenly running at 10%. I
guess, it's somehow related to Pulseaudio 5 and Wine.

 * The version "1.3.34-rawinput2" immediately mixes keyboard shortcuts from the
start. It's exactly the same issue like the newer 1.7.x show after very large
and laggy WvW fights. Is some rawinput2 code left in 1.7.x?

I hope, this helps a bit with debugging.

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