[Bug 25088] Crysis Warhead 1.1.x does not start
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jun 6 11:59:33 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=25088
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
CC| |focht at gmx.net
Resolution|--- |FIXED
Summary|Crysis Warhead does not |Crysis Warhead 1.1.x does
|start |not start
--- Comment #8 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
I can't reproduce this.
The game runs fine from clean WINEPREFIX _without_ explicit overrides/recipes.
You need a hack for bug 18799 (WONTFIX) to work around the map/level loading
80% crash though.
The game uses 'd3dx9_34.dll' ('JUN2007_d3dx9_34_x86.cab')
--- snip ---
002b:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dx9_34.dll" at 0xf4470000: builtin
002b:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\d3dx9_34.dll" : builtin
002b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll"
at 0xf38c0000: builtin
002b:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\system32\\d3dx9_34.dll" at 0x32e0000: native
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Crysis
Warhead\\Bin32\\ijl15.dll" at 0x60000000: native
002b:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\msvcp80.dll" at 0xf37a0000: builtin
002b:trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Crysis
Warhead\\Bin32\\CryRenderD3D9.dll" at 0x38000000: native
--- snip ---
--- snip ---
Executable: C:\Program Files\Crysis Warhead\Bin32\Crysis.exe
FileVersion: 1.1.1.710
ProductVersion: 1.1.1.710
Using STLport C++ Standard Library implementation
--- snip ---
$ wine --version
wine-1.7.19-71-g94b8562
Regards
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