[Bug 35876] Hard Reset renders incorrectly with GLSL enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 11 14:55:13 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35876

Ronny Schmatzler <schmatzler at googlemail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |schmatzler at googlemail.com

--- Comment #1 from Ronny Schmatzler <schmatzler at googlemail.com> ---
This bug can be closed. I get the same error messages as Konrad in the console
output, but I don't have any graphical errors.

The game works flawless out of the box on Ultra settings.

I use an AMD Radeon HD 6800 and the latest mesa trunk (20140610).

Proof: http://www11.pic-upload.de/11.06.14/5l28x6n39jio.jpg

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list