[Bug 34008] Bioshock Infinite won't start (needs D3D11CreateDevice implementation to support at least D3D_FEATURE_LEVEL_10_0)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 1 18:37:01 CST 2014


http://bugs.winehq.org/show_bug.cgi?id=34008

--- Comment #3 from Zhenya <Zenitur at yandex.ru> ---
http://source.winehq.org/git/wine.git/?a=search&h=HEAD&st=commit&s=d3d10

D3D10CreateDevice1() was realized in Wine 1.7.13 in 2014-02-11.

fixme:d3d11:D3D11CreateDevice stub: adapter 0x1772d8, driver_type
D3D_DRIVER_TYPE_UNKNOWN, swrast (nil), flags 0, feature_levels 0x1ece354,
levels 0x2, sdk_version 7, device 0x1ece360, feature_level 0x1ece5f4, context
0x1ece364
fixme:win:EnumDisplayDevicesW ((null),0,0x1ecf6f8,0x00000000), stub!
fixme:d3d11:D3D11CreateDevice stub: adapter 0x177380, driver_type
D3D_DRIVER_TYPE_UNKNOWN, swrast (nil), flags 0, feature_levels 0x1ecf970,
levels 0x2, sdk_version 7, device 0x1ecf97c, feature_level 0x1ecfc10, context
0x1ecf980
fixme:commctrl:TaskDialogIndirect 0x1ec7bb0, 0x1ec7b74, (nil), (nil)

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