[Bug 12964] Phantasy Star Online Blue Burst ( psobb ) crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 8 20:43:47 CST 2014


http://bugs.winehq.org/show_bug.cgi?id=12964

--- Comment #124 from Brian <bkohler36 at gmail.com> ---
Actually, I'm very sorry, I had completely forgot I didn't get all the required
x86 development headers when compiling WINE and thus support for some things
was missing, among them sound. I tested the game on a binary distribution of
1.7.13 and sound worked just fine.

I took the chance to redo my experiments on counting the calls to the function
where I get crashes under nouveau and to my surprise up to the ship selection
screen I get less than 100 calls(73 IIRC). Could it be that well before the
331st call the function is failing and the program has to try it again and
again until it gets a positive result or a page fault? I'll take a look at the
traces I have later and see if I can find something unusual.

About how it turns out both ATI and Nvidia open source drivers solve the bug,
looking at the Linux Graphics Stack diagram on wikipedia, it seems both open
source drivers use a fair bit of libraries in common upwards from the
hardware-specific stuff(whereas proprietary drivers seem to tend to use
prorprietary implementations). That doesn't explain much about the problem, but
makes the solution look a bit less unlikely, doesn't it?

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