[Bug 35874] New: Warlock II - the Exiled (Steam Pre Release) will not Run

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 26 12:27:08 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35874

            Bug ID: 35874
           Summary: Warlock II - the Exiled (Steam Pre Release) will not
                    Run
           Product: Wine
           Version: 1.7.15
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: critical
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: flbiggs at kbbplc.com

Created attachment 47898
  --> http://bugs.winehq.org/attachment.cgi?id=47898
Crash Dump using native msvcr110.dll and msvcp110.dll

Warlock II - the Exiled (Steam Pre Release) will not run.  This program was
built using VCRun2012, which appears to be only partially implemented as a
builtin dll.  

Using builtin msvcr110.dll and msvcp110.dll produces the following exception --
 "msvcr110.dll.?name at type_info@@QBEPBDPAU__type_info_node@@@Z called in 32-bit
code (0x7b83aed2)." I assume this arises because the function is currently a
stub.

Using native msvcr110.dll and msvcp110.dll produces the following page fault --
"page fault on write access to 0x1c1fa000 in 32-bit code (0x0600e4a8)."  I made
many attempts to diagnose this page fault error, but it exceeds my skill level.
 The +relay channel produces several GB of call info, and I cannot figure out
how to find the needle in that haystack.  The +snoop channel crashes (or slows
my computer down to a crawl), and I cannot get meaningful results from it.

I have attached the crash dump for the page fault using native msvcr110.dll and
msvcp110.dll.  I would be happy to produce other backtraces or provide
additional information upon request (to the extent I can figure it out).

I would  be very grateful for assistance.  Thanks!

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