[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 2 00:54:02 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=9210

Jarkko K <jarkko_korpi at hotmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |jarkko_korpi at hotmail.com

--- Comment #74 from Jarkko K <jarkko_korpi at hotmail.com> ---
I tried the 3dmark with 1.7.17 and I thought it crashed, I was looking for
console output and suddenly it just opened a dialog (there was around 30s-1min
delay), but trying to run the benchmark gives an error 

http://bugs.winehq.org/attachment.cgi?id=45979

already mentioned here.

I rerun the program and it felt that the delay was a lot faster. 

I don't see it complaining about pixel shaders.

ati 7870, 14.3beta here.

I would say it's fixed for me.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list