[Bug 36258] New: Gears of War crashes on unimplemented function d3dx9_36.dll.D3DXDisassembleShader

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 3 16:15:02 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=36258

            Bug ID: 36258
           Summary: Gears of War crashes on unimplemented function
                    d3dx9_36.dll.D3DXDisassembleShader
           Product: Wine
           Version: 1.7.18
          Hardware: x86
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: focht at gmx.net

Hello folks,

as the summary says.

The work around the 'Startup.exe' launcher mshtml insufficiency (parts of
dhtml/jscript based user-interace not shown, buttons?) use the following:

--- snip ---
$ pwd
/home/focht/.wine/drive_c/users/focht/Application Data/Microsoft Games/Gears of
War

$ cat Startup.xml 
<Startup DontShow="false" DontShowUntilNew="false" ContentVersion="1"/> 
--- snip ---

Set 'DontShow="false"' to 'DontShow="true"' which tells the launcher to proceed
without selection.

You will then hit bug 36257

After that you hit a shader compiler problem which can be worked around with:

'winetricks -q d3dcompiler_43'

Backtrace of actual problem:

--- snip ---
$  pwd
/home/focht/.wine/drive_c/Program Files/Gears of War/Binaries

$ WINEDEBUG=+tid,+seh,+loaddll wine ./Startup.exe
...
wine: Call from 0x7b83ac57 to unimplemented function
d3dx9_36.dll.D3DXDisassembleShader, aborting
0026:trace:seh:call_stack_handlers calling handler at 0x15273ea code=80000100
flags=1
0026:trace:seh:call_stack_handlers handler at 0x15273ea returned 1
0026:trace:seh:call_stack_handlers calling handler at 0x1455310 code=80000100
flags=1
0026:trace:seh:call_stack_handlers handler at 0x1455310 returned 1
0026:trace:seh:call_stack_handlers calling handler at 0x14076c8 code=80000100
flags=1
0026:trace:seh:call_stack_handlers handler at 0x14076c8 returned 1
--- snip ---

'winetricks -q d3dx9_36' lets it run further (into next bug).

Regards

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