[Bug 32784] Open Morrowind fails to start without native d3dx9

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 3 23:15:59 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=32784

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #2 from Austin English <austinenglish at gmail.com> ---
Howdy Focht,

yep, it starts now with alldlls=builtin, marking fixed. Thanks for
retesting/reminder.

The builting d3d9 renderer shows only gray on my intel mesa laptop, but the
opengl renderer sorta works.

Didn't test further.

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