[Bug 36350] New: valgrind shows a leak in d3dx9_36/tests/asm.c

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 5 00:03:16 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=36350

            Bug ID: 36350
           Summary: valgrind shows a leak in d3dx9_36/tests/asm.c
           Product: Wine
           Version: 1.7.18
          Hardware: x86
                OS: Linux
            Status: NEW
          Keywords: download, source, testcase
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: austinenglish at gmail.com

==21144== 20 bytes in 1 blocks are definitely lost in loss record 119 of 568
==21144==    at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==21144==    by 0x4CA24CC: set_rel_reg.isra.2.part.3
(d3dcompiler_private.h:148)
==21144==    by 0x4CA8B32: asmshader_parse (asmshader.y:1159)
==21144==    by 0x4CA8F9D: parse_asm_shader (asmshader.y:1684)
==21144==    by 0x4CB208E: SlAssembleShader (asmshader.l:497)
==21144==    by 0x4C94EBC: D3DAssemble (compiler.c:400)
==21144==    by 0x4B51962: exec_tests (asm.c:59)
==21144==    by 0x4B54F88: vs_3_0_test (asm.c:1178)
==21144==    by 0x4B55459: func_asm (asm.c:1717)
==21144==    by 0x4B61200: run_test (test.h:584)
==21144==    by 0x4B615EF: main (test.h:654)
==21144== 

this is the only leak that doesn't involve preprocess_shader()

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