[Bug 35587] League of Legends: Long delay before loading into the game when sound is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 19 14:12:05 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=35587

--- Comment #29 from Riccardo <c10ud.dev at gmail.com> ---
(In reply to bugzilla from comment #28)
> (In reply to Riccardo from comment #25)
> > Fixed by Riot in Beta client, hopefully next patch will contain this fix!
> 
> It appears the fix for this is part of a rewrite of the entire audio system
> in LoL. It's still in development, and is occasionally added to the beta
> client for a short time for testing, but won't be pushed to the live client
> for a while.

It's fixed with the new audio system (Wwise) but for a brief time, it was fixed
with FMOD too.. now it's broken again.

Here's a link to the upstream bug.

http://community.pbe.leagueoflegends.com/en/c/bugs/12eEfQsI-fmod-systemsetfilesystem-blockalign

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