[Bug 22682] Far Cry 2/Avatar Demo/Deathspank fail to start, want d3dx9_36.dll.D3DXGetShaderInputSemantics

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 9 13:44:21 CST 2014


https://bugs.winehq.org/show_bug.cgi?id=22682

Guillaume Charifi <guillaume.charifi at sfr.fr> changed:

           What    |Removed                     |Added
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                 CC|                            |guillaume.charifi at sfr.fr

--- Comment #25 from Guillaume Charifi <guillaume.charifi at sfr.fr> ---
Here is a implementation of D3DXGetShaderInputSemantics from wine-staging, not
committed at this time, perhaps you could try it.

https://github.com/wine-compholio/wine-staging/blob/master/patches/d3dx9_36-GetShaderSemantics/0001-d3dx9_36-Implement-D3DXGetShaderInputSemantics-tests.patch

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