[Bug 34364] Splinter Cell: Blacklist - D3DXLoadSurfaceFromMemory Format conversion missing
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Nov 29 19:55:05 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=34364
Sebastian Lackner <sebastian at fds-team.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sebastian at fds-team.de
--- Comment #3 from Sebastian Lackner <sebastian at fds-team.de> ---
Should be fixed with the DXTn patchsets by Michael Müller and Christian Costa -
could you please test?
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-DXTn
https://github.com/wine-compholio/wine-staging/tree/master/patches/d3dx9_36-DXTn
(needs 'autoreconf -f', make sure to have libtxc_dxtn installed when running
./configure)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list