[Bug 37426] New: Texture corruption in Audiosurf

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 20 11:33:35 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=37426

            Bug ID: 37426
           Summary: Texture corruption in Audiosurf
           Product: Wine
           Version: 1.7.29
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: felixonmars at gmail.com
      Distribution: ---

All texture in game are getting different degree of corruption, changing
resolution (in windowed mode) could put it into a usable state, but during any
in-game page switch the texture will get corrupted again.

I've done bisect and located the commit:

commit ee8a5b7dd1e554ef32229c766715f23ba17c9f6c
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Oct 8 08:47:20 2014 +0200

    wined3d: Track texture allocation per-texture.

I'm adding this one as a separate bug than Bug 37406 as it doesn't involve any
changes on graphics options. But if I'm wrong, please mark this one as
duplicate and sorry.

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