[Bug 37426] New: Texture corruption in Audiosurf
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Oct 20 11:33:35 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=37426
Bug ID: 37426
Summary: Texture corruption in Audiosurf
Product: Wine
Version: 1.7.29
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: felixonmars at gmail.com
Distribution: ---
All texture in game are getting different degree of corruption, changing
resolution (in windowed mode) could put it into a usable state, but during any
in-game page switch the texture will get corrupted again.
I've done bisect and located the commit:
commit ee8a5b7dd1e554ef32229c766715f23ba17c9f6c
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Oct 8 08:47:20 2014 +0200
wined3d: Track texture allocation per-texture.
I'm adding this one as a separate bug than Bug 37406 as it doesn't involve any
changes on graphics options. But if I'm wrong, please mark this one as
duplicate and sorry.
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