[Bug 37424] Path of Exile: Graphical Glitches with GLSL Disabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 25 17:22:22 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=37424
Wylda <wylda at volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Version|1.7.29 |1.7.1
URL| |https://www.pathofexile.com
| |/downloads/PathOfExileInsta
| |ller.msi
Keywords| |download, regression
Component|-unknown |directx-d3d
CC| |hverbeet at gmail.com,
| |wylda at volny.cz
Ever confirmed|0 |1
Regression SHA1| |37d1e8b79cfc2c4ca7b94758957
| |4179470a06c42
--- Comment #1 from Wylda <wylda at volny.cz> ---
Confirming. Please always describe most reliable and easiest to reproduce
issue. In this case, it is games's login menu (missing upper-left & upper-right
corners). Or even better - initial "Loading..." screen should display 3
cogwheel. When this problem is present, they are missing and you can only see
the "Loading...".
Introduced by commit wine-1.7.0-51-g37d1e8b:
commit 37d1e8b79cfc2c4ca7b947589574179470a06c42
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Aug 16 09:12:30 2013 +0200
wined3d: Try to avoid redundant constant updates.
This gives a minor performance improvement. For example, in 3DMark03
Game Test 1 this gives about a 4% improvement, in the Counter Strike:
Source stress test it's about 1%. (NVIDIA GF9600M, Intel T9550, 1024x768).
Revert makes this problem go away.
This is reproducible only if "UseGLSL"="disabled". Please note the console
line:
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You
get to keep all the pieces if it breaks.
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