[Bug 23127] Mass Effect 2 ignores keystrokes unless in virtual desktop

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 1 17:26:25 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=23127

--- Comment #12 from Austin English <austinenglish at gmail.com> ---
(In reply to Mark from comment #11)
> Specs: Linux Mint 17 xfce edition  ; ATI radeon 6850
>  and fglrx driver 2.13.250-1
> Mass effect 2  v1.02  ( NO Steam download)  
> Same issue in wine 1.6.2  to 1.7.25 
> both tests with virtual desktop active or inactive ...
> 
> Despite being indicated that this title would work properly ...
> It simply crashes at the start ...
> Still after crash the audio procedes perfectly


err:d3d:wined3d_debug_callback 0x1bb89880: "glPointSize parameter <size> has an
invalid value 'nan': must be greater than 0.000000 (GL_INVALID_VALUE)".
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1565
fixme:win:EnumDisplayDevicesW ((null),0,0x18fddc8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x18fdb68,0x00000000), stub!
err:d3d:wined3d_debug_callback 0x21ca9060: "glPointSize parameter <size> has an
invalid value 'nan': must be greater than 0.000000 (GL_INVALID_VALUE)".
err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glPointSize(...); @ state.c / 1565
Terminated

You're experiencing a different bug.

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