[Bug 36854] Divinity Original Sin Gog version does not display graphics after patch

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 3 08:27:23 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=36854

--- Comment #24 from Karol Herbst <wine at karolherbst.de> ---
currently I try to understand the ToUnicodeEx function a bit more:

example ^^:
IN ^ OUT -1 "^"
IN ^ OUT 1 "^" (though windows prints ^^)

example ^a:
IN ^ OUT -1 "^"
IN a OUT 1 "â"

example ^p:
IN ^ OUT -1 "^"
IN p OUT 2 "^p"

I have some questions here:
1. should the first call produce a "^" translation? If not, are there special
characters, which should be used for X11?
2. should in the ^p example the second call return "^p", if the first question
answer is yes?

For me 1. is special dead-key character should be written if there are any and
2. is yes.

In the first version I would only care about the first example and use the
third one also for ^a (this can be changed later I guess).

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