[Bug 32084] Diablo III: Crash on changing from fullscreen mode to window mode

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 9 06:30:54 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=32084

--- Comment #6 from sworddragon2 at aol.com ---
Created attachment 49531
  --> https://bugs.winehq.org/attachment.cgi?id=49531
Console output

Here is the console output with Wine 1.7.25. The crash doesn't appear anymore
but the grahics are going black after changing from fullscreen mode to window
mode (but it happens not in the other direction after restarting the game) and
I'm only able to see the fonts. Probably it has to do with the error
"err:d3d:wined3d_debug_callback 0x3d663e60: "GL_OUT_OF_MEMORY error generated.
Failed to allocate memory for buffer object.".
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glDrawElementsBaseVertex @ drawprim.c / 73". My graphics card has a dedicated
memory of 2 GiB and "VideoMemorySize" is set to "2048" under
[Software\\Wine\\Direct3D] in ~/.wine/user.reg.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list