[Bug 35675] Bad textures in World of Tanks

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 20 04:32:04 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=35675

--- Comment #13 from Alexander <angavrilov at gmail.com> ---
Created attachment 49596
  --> https://bugs.winehq.org/attachment.cgi?id=49596
log with WINEDEBUG=+d3d_surface (bzip2)

Since the patch shows the issue is somewhere in the D3D surface code, I
produced a log of that as the game loads and then a couple of switches between
tanks are done in hangar (this is when the bug most commonly appears). The log
contains inserted comments starting with '==============' that describe what is
being done.

To reduce the size of the log I filtered out very frequent repeating spam of
this kind:

trace:d3d_surface:surface_invalidate_location surface 0x4e6bc28, location
WINED3D_LOCATION_DISCARDED | WINED3D_LOCATION_SYSMEM |
WINED3D_LOCATION_USER_MEMORY | WINED3D_LOCATION_DIB | WINED3D_LOCATION_BUFFER |
WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB | W.
trace:d3d_surface:surface_load_location surface 0x4e6bc28, location
WINED3D_LOCATION_RB_MULTISAMPLE.
trace:d3d_surface:surface_load_location Location already up to date.
fixme:d3d:wined3d_debug_location Unrecognized location flag(s) 0xfffffc00.

and

trace:d3d_surface:surface_modify_ds_location surface 0x4e6c150, new location
0x100, w 1280, h 1024.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list