[Bug 37317] New: Tomb Raider 2013 (on Steam) crashes after launch

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 26 08:30:50 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=37317

            Bug ID: 37317
           Summary: Tomb Raider 2013 (on Steam) crashes after launch
           Product: Wine
           Version: 1.7.27
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: vpc.bopingouin at gmail.com

Created attachment 49629
  --> https://bugs.winehq.org/attachment.cgi?id=49629
Error log

Tomb Raider 2013 crashes quickly after launch (can't reach game menu), and
generates erros about OLE objects and LLVM librairies (cf. attachment).

In particular, some errors seem to be critical:
- '[0926/151316:ERROR:gpu_info_collector_win.cc(103)] Can't retrieve a valid
WinSAT assessment.'
- '[0926/151324:ERROR:renderer_main.cc(227)] Running without renderer sandbox'
- 'LLVM ERROR: ran out of registers during register allocation'

Additional information:
- Linux kernel 3.16.2
- mesa 10.3.0
- libLLVM 3.4.2

Hardware:
- AMD APU A8-7600 with Radeon R7 Graphics
- 8 GB of DDR3

Driver:
- Free radeon driver. A portion of the result of 'glxinfo' is as follows:

direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD KAVERI
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.0-rc1
OpenGL core profile shading language version string: 3.30

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