[Bug 37332] Cannot run Rome Total War (installed / run from Steam)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 28 14:41:59 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=37332

--- Comment #4 from winebugz.20.dllahr at xoxy.net ---
Thanks for taking a look and responding so quickly.  I disabled wineqtdecoder
using winecfg like you mentioned and that got me a step further - I got to the
main menu.  Now when I pick any menu option it partially renders the next menu
(all menu components are present but are faint) and the game is frozen -
perhaps the game froze during the animation to bring up the next menu?

for my education, can you tell me how you identified wineqtdecoder as a
potential problem?  I'm guessing you looked in the windows stacktrace but
beyond that I have no idea. And the others (Flip4Mac, TSLicense.framework) as
well?  Sorry, I'm very new to debugging wine.

I've attached another output and stacktrace based on the new results.  It seems
at the top as if it is a "wined3d" issue.  Based on other information, I also
tried editing the registry to set the Direct3D (opengl, videoMemorySize=1024) -
no luck.  I also tried it using a virtual desktop, no luck.

video card is:  NVIDIA GeForce GT 650M

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