[Bug 37332] Cannot run Rome Total War (installed / run from Steam)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 28 15:39:11 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=37332

--- Comment #8 from Ken Thomases <ken at codeweavers.com> ---
(In reply to winebugz.20.dllahr from comment #4)

> for my education, can you tell me how you identified wineqtdecoder as a
> potential problem?

Your first attachment contained lines like:

fixme:qtdatahandler:myComponentRoutineProc unhandled select 0x3e

Those comes from wineqtdecoder.  I'm somewhat familiar with the implementation
of that DLL and, therefore, what that message means.

> And the others (Flip4Mac, TSLicense.framework) as well?

That was because of lines like:

objc[97876]: Class TSSandboxPrefs is implemented in both
/Library/Frameworks/TSLicense.framework/Versions/A/TSLicense and
/Library/QuickTime/Flip4Mac WMV Import.component/Contents/MacOS/Flip4Mac WMV
Import. One of the two will be used. Which one is undefined.


> I've attached another output and stacktrace based on the new results.  It
> seems at the top as if it is a "wined3d" issue.

Yes, the new issue seems to be a wined3d issue.  It seems to come from this
line:
<http://source.winehq.org/source/dlls/wined3d/query.c?!v=wine-1.7.27#0187>. 
That attempts to read query->context->gl_info->supported[ARB_SYNC], but
query->context->gl_info is a junk pointer (0x00000009).

I'm not sure how that could happen.  I'll leave it to one of our wined3d
experts to comment.

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